I’ve been busy with prepping Expand for PS4 lately and so I may not have a new thing to show. After a conversation at the most recent ARGGGH gathering I decided that I will finish a thing I started about a year ago. Here’s a screenshot.
So I thought I’d post up a bit about a few things that have happened recently.
Firstly Moirai has been taken offline and is no longer available to download. You can read the community announcement here. Shaun Prescott from PC Gamer interviewed me about it and wrote a good piece.
Back in May I did an interview with Angelo Valdivia from Player Attack. We talked about Expand, Moirai and the Slaughterhouse.
And lastly, the Indie Games Room at AVCon was a few weeks ago. This was my fifth year involved in volunteering for the event. Monkeystack put together this short video from the room on Sunday which was pretty neat.
Unfortunately it’s not looking like I’ll have anything to show. Been a bit busy lately with the Indie Games Room (Did you see our the promotional trailer?), Moirai (will post more about soon) and another thing I can’t talk about yet.
Just a quick post to that this week there be another games playtesting event at AIE. It’s been a while since we had one. My hope is that we’ll be running these a bit more frequently now but we’ll see. Anyway come along if you’re free.
We were intending on having another playtesting event last month but it was cancelled due to the recent storm in Adelaide. Unfortunately I forgot to post up about that one. Either way we’re running a replacement event later this month. Here are the details. Hope to see people there.
I haven’t posted here for a little while so I thought I’d do an update especially considering that quite a bit has happened this week.
I’ll start by running through the heading in reverse order. During PAX Australia this year my friend and creator of Hacknet Matt Trobbiani and I were interviewed by Mark Serrels from Kotaku Australia. On Tuesday he posted his article based on that interview. It gives an insight into the human side of game development. I won’t say much more. I think you’ll enjoy it.
On Wednesday we ran another game playtest event at AIE. The weather in Adelaide has been terribly hot lately but even so it was great to see a good group of people turn up with their games.
Today I pushed out my first Twitter bot. If you’ve watched the Pokemon TV series before then you may remember a segment called Who’s That Pokemon? The idea is that a greyed out Pokemon is display before a commercial break and when returning from the break the show reveals the Pokemon. This bot generates images based on the segment each day and reveals the answer before posting the next Pokemon. Follow @WhosThatPokebot to play along.
So that’s what has been happening with me lately. I’m working on a few other things on the side. I’ll be sure to post about when I have something to show.
Good news. We’re doing another playtesting event AIE Adelaide. This event will be on July 3rd from 6:30pm – 8:30pm. If you’re working on a game, a prototype, art, your pitch or anything else related to games then you should come along and get feedback. We’re also after players who can help test games. All the details you need to know are on the Facebook event page.
Next Monday, that’s the 13th of April, I’ll be on a panel as part of the Online Festival for Freeplay 2015. The panel is called The Interview Game: Chris Johnson and I’ll be interviewed by journalist Katie Williams while I play through several of the games I’ve created. The panel starts at 12pm(Melbourne time) and will be streamed online for anyone to watch. Try and tune in if you can.
I’m glad to say that the next Adelaide Games Playtesting event will be held from 6:30pm to 8:30pm on Wednesday March 18th at the new AIE Adelaide Campus. If you’re working on a game or are interested in providing feedback then I encourage you to come along. Power, basic internet and pens/paper are provided.