{"id":270,"date":"2011-06-11T11:45:54","date_gmt":"2011-06-11T11:45:54","guid":{"rendered":"http:\/\/blog.cjohnson.id.au\/?p=270"},"modified":"2011-06-11T11:45:54","modified_gmt":"2011-06-11T11:45:54","slug":"expand-progress-week-11","status":"publish","type":"post","link":"https:\/\/cjohnson.id.au\/game-dev\/expand-progress-week-11\/","title":{"rendered":"Expand Progress Week 11"},"content":{"rendered":"

This week I worked on lots of little changes such as using mesh fonts, function callback queue, sector grouping, setting sector properties, pause menu and more. Check the video for all the details.<\/p>\n