{"id":766,"date":"2009-02-11T15:18:26","date_gmt":"2009-02-11T05:48:26","guid":{"rendered":"http:\/\/nexfinity.net\/?p=61"},"modified":"2014-06-23T17:08:48","modified_gmt":"2014-06-23T17:08:48","slug":"draughts-project","status":"publish","type":"post","link":"https:\/\/cjohnson.id.au\/game-dev\/draughts-project\/","title":{"rendered":"Draughts Project"},"content":{"rendered":"

As I mentioned in my last blog post the first project that I plan to share is a draughts game. The aim of this project is to give myself some practice with SDL and an idea at the sort of time frame I can produce small games in. Below is a rundown of the current specifications and milestones of the project.<\/p>\n

Draughts Game<\/strong><\/p>\n

Programming Language: C++<\/p>\n

Libraries: SDL, SDL_image, SDL_ttf<\/p>\n

Baseline Functionality:<\/p>\n