{"id":785,"date":"2011-01-12T01:15:36","date_gmt":"2011-01-12T01:15:36","guid":{"rendered":"http:\/\/blog.cjohnson.id.au\/?p=78"},"modified":"2011-01-12T01:15:36","modified_gmt":"2011-01-12T01:15:36","slug":"december-development-milestone","status":"publish","type":"post","link":"https:\/\/cjohnson.id.au\/game-dev\/december-development-milestone\/","title":{"rendered":"December Development Milestone"},"content":{"rendered":"

Along with this blog I was intending on having a separate development blog that would detail my progress on the games I am developing. However I decided to keep both blogs in the same place, right here. In the development blog I would post up milestones for my projects. The milestones would take roughly a month of development, each component of the milestone would have to be completed or be very close to being completed.<\/p>\n

Currently I’m not specifically working on any game in particular. Instead I’m working on bolstering up my code base in order to make development easier over the next year. My intention is to release a game that I started ages ago, Rotablock<\/a>, once the code base is up to a much higher standard. I’m hoping that after two milestones from now which will be mid March, I’ll be ready to work on Rotablock. From there on I plan to work on an expansion to my first game jam game, Everything Shall Come to an End<\/a>.<\/p>\n

December Milestone<\/h2>\n

Started on December 10th<\/em>
\nFinished on January 12th<\/em><\/p>\n