{"id":788,"date":"2011-02-05T05:03:51","date_gmt":"2011-02-05T05:03:51","guid":{"rendered":"http:\/\/blog.cjohnson.id.au\/?p=151"},"modified":"2011-02-05T05:03:51","modified_gmt":"2011-02-05T05:03:51","slug":"rotablock-milestone-1","status":"publish","type":"post","link":"https:\/\/cjohnson.id.au\/game-dev\/rotablock-milestone-1\/","title":{"rendered":"Rotablock Milestone 1"},"content":{"rendered":"

After some thought I’ve decided to start working on Rotablock, a game which I prototyped<\/a> up before but never finished. I could only think of one thing which I wanted to add to my existing code base which was state transition animations. I’ll now add these to the first milestone of Rotablock.<\/p>\n

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Rotablock Milestone 1<\/h2>\n

Start on February 6th<\/em>
\nFinished on February 18th<\/em><\/p>\n