{"id":810,"date":"2011-06-04T07:42:00","date_gmt":"2011-06-04T07:42:00","guid":{"rendered":"http:\/\/blog.cjohnson.id.au\/?p=268"},"modified":"2011-06-04T07:42:00","modified_gmt":"2011-06-04T07:42:00","slug":"expand-progress-week-10","status":"publish","type":"post","link":"https:\/\/cjohnson.id.au\/game-dev\/expand-progress-week-10\/","title":{"rendered":"Expand Progress Week 10"},"content":{"rendered":"

This week I talk about respawning, particle effects, menus and more. Next week I’m working on sector groups, checkpoints, resetting levels and masking both graphics and space.<\/p>\n