Over the last week I’ve been working on a PuzzleScript demake of a now defunct iOS game called Gem Thief. The original game was released back in 2011 by Evil Genius. There are some really neat levels in this game which is why I felt compelled to demake it. I also hadn’t actually finished all 50 levels until I starting work on the project so this was a good excuse to do that.
Beyond this I’ve been working on an updated version of Cave of Atman. Since January I’ve prototyped out several new mechanics and blocked out 32 new levels. I’m now starting to rewrite the game in HaxeFlixel (was originally in FlashPunk). So expect to hear more about that in the future.