As I mentioned in my last blog post the first project that I plan to share is a draughts game. The aim of this project is to give myself some practice with SDL and an idea at the sort of time frame I can produce small games in. Below is a rundown of the current specifications and milestones of the project.
Draughts Game
Programming Language: C++
Libraries: SDL, SDL_image, SDL_ttf
Baseline Functionality:
- Human Controlled Game of Draughts for two players
- Piece Movement and capture
- Piece advancement
- Graphics Blitting
- Background Music and Sound Effects
- Simplistic Game Configuration
Advanced Functionality:
- AI based Opponent
- In Game Configuration
- Game Menus and Restarts
- Move Count
- Match Timer
Time Frame: Baseline Functionality 10 days – 21st February
Advanced Functionality 15 days – 26th February
Over the development period I will post some details about how things pan out. Hopefully I can finish everything well before the expected time frame.