After some thought I’ve decided to start working on Rotablock, a game which I prototyped up before but never finished. I could only think of one thing which I wanted to add to my existing code base which was state transition animations. I’ll now add these to the first milestone of Rotablock.
Rotablock Milestone 1
Start on February 6th
Finished on February 18th
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Stage Transitions
Allow for a transition period on entering and leaving a game state.
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Mock Up Game State Graphics
Create screens that show how gameplay will work along with title and option screens.
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Port Basic Mechanics to new Framework
Take the existing code written for Rotablock and move it into the existing code base.
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Create Sound Effects
Create the sound effects for the game.
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Realise the gameplay mechanics
Experiment with fundamental mechanics in order to nut out modes, balancing required, etc. in order to highlight interesting parts of game system.
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Think up of a more appropriate name
Rotablock? Really?
I’ll keep you updated.