in Game Development

Rotablock Milestone 1

After some thought I’ve decided to start working on Rotablock, a game which I prototyped up before but never finished. I could only think of one thing which I wanted to add to my existing code base which was state transition animations. I’ll now add these to the first milestone of Rotablock.

Rotablock Milestone 1

Start on February 6th
Finished on February 18th

  • Stage Transitions

    Allow for a transition period on entering and leaving a game state.

  • Mock Up Game State Graphics

    Create screens that show how gameplay will work along with title and option screens.

  • Port Basic Mechanics to new Framework

    Take the existing code written for Rotablock and move it into the existing code base.

  • Create Sound Effects

    Create the sound effects for the game.

  • Realise the gameplay mechanics

    Experiment with fundamental mechanics in order to nut out modes, balancing required, etc. in order to highlight interesting parts of game system.

  • Think up of a more appropriate name

    Rotablock? Really?

I’ll keep you updated.

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