in Game Development

Rotablock Milestone 3 Progress

Rotablock is out and you can play it now. Click here for the downloads of the source files, Mac and Windows version. You can use the source code to build the game for Linux too.

Milestone Progress

  • Appropriate Screen Size Options – Completed!

  • Tutorial – Completed!

  • Cleanly Handle Missing Assets – Completed!

  • Cross Platform Distribution- Completed!

There is not much to describe about each of these milestones steps. Everything for the most part worked out as planned. I noticed some anomalies when running the Mac and Windows builds. The frame rate seems to be capped at around 63 frames per second instead of 60. What is interesting is that when I run the command line build on Mac it is capped at 60. I also noticed some slow down on Windows at one point but I couldn’t replicate the problem.

My next game is fleshing out my first game jam entry for The Indie Games Room. You can play the original version on my website.

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