in Game Development

Testers for The Cave of Atman

Late last year my twin brother, Daniel proposed a game idea to me. The idea was based on a mechanic from strategy role playing game Jean D’arc for the PSP. In that game, when you attack an enemy they drop an aura behind them. If you collect this aura then your unit becomes stronger which is advantageous. However if an enemy unit collects the aura then they become stronger. This mechanic creates a stronger emphasis on the direction in which you attack a unit and how your units stand their ground.

Dan wanted to build a small puzzle game that used this idea. He showed me several unit types of level variations that he had scribbled out on paper. It was clear that the idea had merit and that he’d put a bit of thought into it. So I decided to help him build out the game. I was quite excited to work with him as he hasn’t created any games since our first commercial game Pollution Solution which we created while in high school.

atman

We are nearing the end of development on the game which is called The Cave of Atman and are looking for people to help us play test the game. The game has already gone through a few passes of testing and at this stage we are looking to iron out any bugs. If you’re interested in helping us out then please get in touch.

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